Use double quotes to find documents that include the exact phrase: "aerodynamic AND testing"

The aging population is growing in the world, and the reduction in physical function caused by this is an important issue that, particularly, causes a disorder of balance and an increased risk of falling. According to this recent study, it seems that virtual reality training programs could serve as an innovative and effective approach to improving the elderly’s balance in daily programs of nursing homes.

In women’s elite sports, technology is transforming the game. Deloitte predicts that wearables, data analytics, and immersive fan experiences will optimize athlete performance and recovery. Embracing these technologies not only enhances fan engagement and opens new revenue streams but also fuels the growth and sustainability of women’s elite sports. It’s a win-win for players, fans, and the industry at large.

Injuries are common in sports and can have significant physical, psychological and financial consequences. A recent study found that current machine learning methods can be used to identify athletes at high risk of injury and be helpful to detect the most important injury risk factors.

Despite still being in early stages of development, Artificial Intelligence (AI) advances in scope and capabilities every day. Through this development there are more opportunities to implement it in various avenues of life. A recent study highlights the relevance of AI applications to physical educational technology.

Mobile apps and fitness trackers are a convenient way to monitor activity, set personalized activity goals and receive feedback on your activity levels. Fitness apps and activity trackers encourage better activity habits; for example, researchers found that those who use apps and trackers take approximately 1850 more steps per day, which is equal to just over one extra kilometre of walking a day.

Fitness trackers and other wearable tech have become increasingly popular in sporting and non-sporting populations. Researchers have determined that activity trackers tend to encourage wearers to take approximately 1800 extra steps per day, equivalent to approximately 40 extra minutes of walking.

A sport organization’s website is often the first place people with disabilities go to learn about different program offerings. Unfortunately, few organizations clearly indicate what programs they offer for people with disabilities. Making program information easier to find and ensuring that websites are easy to navigate and accessible to all individuals are just some strategies to ensure that people can find the information they need to participate in your programs.

Virtual reality (VR) is increasingly used in sport psychology training due to its ability to simulate high pressure situations. In soccer, VR is used to train goalkeepers by triggering sport-induced anxiety during penalty kick simulations. Like VR exposure therapy used in military training and mental health therapy, this technology allows athletes to work through their anxieties in a safe and controlled environment.

Augmented reality (AR) creates an enhanced version of the real world using digital visual, sound, and sensory information. Research shows that AR in sports can assist athlete training by providing visualizations of real-time performance metrics and increasing the accuracy of complex movements through feedback. Interactive scenarios created by AR can also further enhance the viewing experience of spectators.

The sport sector is constantly striving to enhance injury prevention mechanisms. Sports injury surveillance systems that provide quality data are critical when creating and evaluating injury prevention strategies. These strategies should be incorporated at all levels to create stronger standards for data reporting, monitoring injury and developing sport safety strategies.