Aging in the information age: An ethnographic study of video gaming in Canadian retirement centres

Project Summary This research explored the use of sport-based video games (or ‘exergames’) in activity programs for older persons. In recent years, games like ‘Wii Bowling’ for the Nintendo Wii gaming system have become popular in seniors’ centres in Canada, among other countries. The objectives for this research were as follows: The main conclusions arising…
“Work smart”
Wondering how you can help your team “work smart” (being productive, not just busy) during this time of video and conference call overload? Learn how to use an intentional approach to managing internal communication in the SIRC blog.
National School Safety Week
This year, National School Safety Week (October 17-23) emphasizes the importance of being safe in the digital age. With school, sport training, and connecting with friends moving online, youth could be exposed to threats that include harmful content, viruses and ransomware, and cyberbullying. Keep your kids safe with open communication, a trusting relationship, and by…
Virtual Reality and Skill Development
Thinking about investing to the latest virtual reality (VR) applications for your basketball or baseball team? While promising, the majority of VR applications have focused on endurance sports, where less factors need to be considered to create an immersive environment. To support skill development, the latest tech should be evaluated for its action fidelity and…
Tradition or Tech? Either Way, Keep It Representative

Some coaches rely on de facto drills that seem to be an essential part of their sport as a foundation for their practices; others turn to the latest gadgets and technology to drive their practice plans. Before integrating tradition or tech, coaches should evaluate their drills and innovative tools based on their contribution to skill…
Using technology to design and deliver positive youth sport programs

Project Summary The purpose of the study was to gain insight into how positive youth development (PYD) through sport and physical activity is understood for Indigenous youth in western, central, and eastern urban communities in Canada. The following research questions were addressed: 1) What meaning do the outcomes related to PYD in sport and physical…
Digital Overload
A steady stream of remote meetings or online classes can become exhausting as the pandemic wears on, according to experts at the University of Alberta. Avoid digital overload by taking breaks away from screens, avoiding multitasking during meetings, and setting up informal online group drop-ins.
Virtual Stadium
With mass gatherings prohibited, sport leagues are getting creative to engage their fans. The Canadian Premier League unveiled Canada’s first virtual stadium for a professional sporting competition at the 2020 CPL Island Games in Charlottetown, Prince Edward Island, which kicked off mid-August. The technology uses augmented reality to create a mix of virtual and real…
Digital Program Admin
Thinking about taking your program registration and evaluation tasks online? In the SIRCuit, MLSE LaunchPad shares insights and best practices from the development of their Scoreboard™ digital platform.
Volleyball Aerodynamics
New research in aerodynamics is shedding light on the key to those sneaky float serves in volleyball. Using a wind tunnel and hitting robot, researchers noted the pattern of panels on the ball presents an asymmetric surface to the flow of air, leading to unpredictable flight patterns. Switching from the standard panel arrangement to a…